How Universities and Colleges Are Using XR to Support Innovation and Workforce Development
Universities and colleges are increasingly involved in more than just teaching—they are becoming active players in regional innovation and workforce development. But how are they doing it in practice?
This whitepaper shares how several institutions across the U.S., Canada, and Spain are setting up shared XR (Extended Reality) infrastructure to support digital engineering, product design, and training. The focus is on real implementations using Virtualware’s VIROO platform and HTC VIVE’s XR technology, and how these tools are used on a daily basis.
The document includes case studies from:
- Ohio University, where immersive labs are accelerating manufacturing skills development.
- University of Central Florida, with a space for simulation and real-time collaboration.
- McMaster University, applying XR to engineering research and education.
- The Basque Government’s VET Network, which has connected 30 vocational colleges into a single XR platform.
“We are laying the groundwork for a new educational and economic paradigm—one where immersive tools help visualize the invisible, prototype the complex, and unite diverse minds across distance and discipline.”
Thomas C. Merrick, Associate Director of VR/AR Initiatives at the University of Miami
These examples show how immersive labs can be deployed in days—not months—and used by students, teachers, companies, and public institutions to design, prototype, and train together in virtual spaces.
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